dont get me wrong, the details and voice acting of the joker, penguin etc were top notch but i just wished their presence made a bigger impact, cameo's is a word that describes my feelings on certain villains. the only faults ive found is the main villains, in my opinion they did not get enough screentime, they just seemed to be an after thought rather than challenging foes. i dont want the game to finish, and thats what tells me that im playing something special. and im not usually a big fan w/ a ton of side quests but there are exceptions and its usually when i dont want a game to end, batman is an exception. but solving all the riddles as well as side quests tacks on many hours, fun hours. the campaign isnt long if you go from a to b. and my fav is the "DIVE BOMB" lol, coasting around finding villains and pressing the right trigger to dive into a mob never gets old. batman has use his muscle to put enemies on the ground. # 1 stunning / confusing the villain or # 2 used to solve puzzles(riddles), break through walls and create diversions etc. and my weapons are not over powered, if anything they are designed for 2 primary reasons. so they give me feelings of being a bad a** who's moves got moves rather than the feeling of just going through the motions. the villains are not the smartest bunch but instead of feeling like the a.i is pathetic, i feel like there is no match for batman while im playing him. GAMESPOT BATMAN ARKHAM CITY REVIEW UPGRADEthen can upgrade armor, techniques etc, categories ranging from gadgets to combat, and even catwoman has a small "tree" to upgrade. the upgrade/skill point is based on combat combo's and tech which gain batman his exp, doing other actions also will give some xp but combat being points plentiful. playing as catwoman is not only a great addition but the way she is seamlessly running parallel to the story, while taking turns from batman to catwoman. the game starts off in a way which was very creative, and the story has been steady since pressing start. the controls familiar to asylum's mechanics, but more precise counters and great takedown sequences. the graphics are beautiful, and there has been very little frame rate issues whatsoever. the details are top notch, everything from catwoman's hips to the dive bombing/thrust kicking villains. i am feeling like i am in an open world interactive batman comic/cartoon. i am feeling like i am in an open world ok, well i have been playing since midnight eastern time and let me start off by saying WOW. Ok, well i have been playing since midnight eastern time and let me start off by saying WOW. GAMESPOT BATMAN ARKHAM CITY REVIEW FULLThey could have done a better job with that but great with EVERYTHING else besides a few minor errors and one major one.great job rocksteady … Full Review » Also I would be standing next to a wall or ledge and it would not let me hang on it or grab on to it for no reason. So many times I would look at a ledge or something I had just grappled to it and would not let me for some reason and I would spam the R1 button, because that is your best bet of getting anywhere, and it would spin me around and grapple something not even on the screen. The biggest and most notable problem is the platforming. It can get frustrating when you play on hard and must redo some parts to have to wait so long to load up. Any time you retry or load a new area it can take up to 30 seconds just to load up. The only problems are, first the load times. The story and graphics are all good, as well as the detective elements. The combat is obviously the best part, with so much going on but always an absolute joy to play. The combat is obviously the best part, with so much going on but always an absolute joy to It is a great game, but not perfect by any means. It is a great game, but not perfect by any means.
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